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< SUGURI

These are the attacks used by the boss enemies in Suguri. Most of their names are borrowed from the AoS equivalents which have all been translated before.

For each attack there's a damage value. Suguri has 10000 HP. Being at 100% Heat doubles damage: at 200% you get triple and at 300% quadruple damage. E.g. when you get hit by Kae's punch at 100% Heat you lose 3000 HP or 30% of your entire health - but when you suffer a hit at 300% Heat (which is very likely) you receive 6000 damage.

For destructible attacks there's a durability value as well. Weaker weapons like the Machine Gun might not be able to dispose of the shots in time.

Saki[]

Tornado Cymbal[]

Tornado Cymbal

Damage: 400

Maracas Napalm[]

Maracas Napalm

Damage: 1000

Durability: 40

Stardust Bell[]

Stardust Bell

Damage: 400

Cyclone Cymbal[]

Cyclone Cymbal

Damage: 400 (Beam), 600 (Live Ammunition shots)

Durability: 30

Tambourines[]

Tambourine

Damage: 400

Durability: 40

Sunshine Bell

Sunshine Bell

Damage: 600

Iru[]

High-Speed Photon Rifle[]

High-Speed Photon Rifle

Damage: 1200

Rocket Launcher[]

Missile Bullet

Damage: 600

Durability: 30

Homing Missile Pod[]

Homing Missile Pod

Damage: 800

Durability: 30

Laser Mine[]

Laser Mine

Damage: 400 (Contact), 1200 (Explosion)

Durability: 30

Comment: Touching the mine itself hurts less than the explosion occuring after a few seconds. The latter is dashable, though.

Full Output Linear Ray[]

Full Output Linear Ray

Damage: 1800 (Beam), 1000 (Live Ammunition)

Durability: 30

Comment: Look at that damage.

The laser is the single most damaging attack in the game – it hurts more than Nanako’s lasers, Kae’s lunge, Shifu’s laser beam and Hime’s white laser. Don’t get hit.

Nanako[]

Ether Mines[]

Ether Mine

Damage: 500

Durability: 30

Tentacle Needles[]

Damage: 600

Tentacle Mines[]

Tentacle Mine

Damage: 600

Tentacle Breath I[]

Tentacle Breath I

Damage: 1600

Spring Storm[]

Spring Storm

Comment: This attack is basically a combination of Tentacle Breath, Tentacle Mines and Ether Mines.

Shell Shoot[]

Shell Shoot

Damage: 400

Tentacle Breath II[]

Tentacle Breath II

Damage: 1600

Comment: This attack is always preceded by a swarm of Ether Mines.

Kae[]

Solid Fan[]

Solid Fan

Beam damage: 300

Durability: 30

Beam Slasher[]

Beam Slasher

Beam damage: 400

Immolation Claws[]

Immolation Claws

Melee damage: 600

Force Edge[]

Force Edge

Melee damage: 1000

Beam damage: 400

Heat Stroke[]

Heat Stroke

Melee damage: 1500

Clone Melee damage: 600

Heat Mirage[]

Heat Mirage

Melee damage: 1000

Kyoko[]

Ice Crystal[]

Ice Crystal

Live ammunition damage: 400

Durability: 250

Frozen Emblem[]

Frozen Emblem

Live ammunition damage: 400

Durability 250

Ice Wall[]

Ice Wall

Live ammunition damage: 400

Durability: 200

Crystal Icicles[]

Icicle

Live ammunition damage: 400

Durability: 130

Avalanche[]

Avalanche2

Live ammunition damage: 500

Durability: 350

Autumn Rain[]

Autumn Rain

Beam damage: 500

Cold Stream[]

Cold Stream

Beam damage: 500

Calm Stream[]

Calm Stream

Beam damage: 400

Square Beam Reflection[]

Stream

Beam damage: 500

Laser bots[]

Laser bots

Beam damage: 600

Shifu[]

Robo Laser I[]

Robo Laser

Beam Laser damage: 1000

Beam Bullets damage: 400

Small missile[]

Missiles

Live ammunition damage: 500

Durability 50

Mine bots[]

Mine bots

Live ammunition contact damage: 500

Beam explosion damage: 400

Durability 50

Robo Laser II[]

Robo Laser II

Beam Laser damage: 1000

Beam Bullets damage: 400

Rocks Live Ammunition damage: 500

Durability 80

Flamethrower Wheel Bots[]

Wheel bots
Flamethrower Bots

Beam flame damage: 400 (?)

Live ammunition impact damage: 500

Durability: 200

Comment: The wheel bots appear in both Phase 1 and 2 of the fight. In the 2nd phase they also function as flamethrowers.

Robo Punch[]

Robo Punch

Melee damage:500

Missile Swarm[]

Missile Swarm

Live ammunition Impact damage: 500

Durability 30

Beam explosion damage: 400

Hime[]

Comment: Her blue attacks are undashable and act more like Melee attacks. Her red attacks however are Beam attacks.

Rippling Breath[]

Rippling Breath

Beam/undashable(SP) damage: 600

Subtle Promise[]

Subtle Promise

Beam/undashable damage: 400

Entrapment[]

Entrapment

Melee damage: 300

Inviolability[]

Inviolability

Beam/undashable damage: 500

Gentle Breeze[]

Gentle Breeze

Beam/undashable damage: 500

Delicate Pains of Paradise[]

Delicate Pains of Paradise

Melee damage: 300

Beauty of Needles[]

Beauty of Needles

Beam/undashable damage: 400

Rippling Wind[]

Rippling Wind

Beam/undashable damage: 500

Eternal Incandescence[]

Eternal Incandescence

Beam/undashable blade damage: 500 Beam bullet damage: 300

White Amber[]

White Laser

Undashable damage: 1000

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