< sora
EX stage[]
Clear stage 7 in the corresponding difficulty
Match mode[]
Clear Stage 7
SP difficulty[]
Beat the boss you want to fight in match mode with a rank of B or higher. Difficulty doesn't matter.
Unlockable weapons by number of Plays or Rank[]
All weapons can be unlocked by reaching a number of plays, i. e. the number of times you start AND finish in ARCADE, STORY or MATCH mode. It doesn't matter whether you win or lose and get a rank E, closing the game or returning to the main menu however doesn't count as a play.
Weapons ordered by slot.
Achieving a certain rank in a stage in either ARCADE or STORY mode can also unlock a weapon.
In short, both ways can unlock a weapon: having enough plays OR fulfilling the condition listed below.
Weapon | Plays required | other conditions |
---|---|---|
BEAM RIFLE (M) | - | (initial weapon) |
BEAM RIFLE (C) | 10 | - |
BEAM RIFLE (S) | 5 | - |
BULLET | 30 | A Rank in stage 3 |
MACHINE GUN | 25 | A rank in Stage 1 |
BEAM RIFLE (H) | 75 | - |
BUSTER | 45 | A rank in Stage 2 |
FLAMETHROWER | 70 | A rank in Stage 6 |
PULSEGUN | 85 | - |
BAZOOKA | - | (initial weapon) |
POD | 50 | - |
SHOCK | 60 | A rank in stage 1 NORMAL / 2 NORMAL |
LAUNCHER | 15 | A rank in stage 5 NORMAL / 6 NORMAL |
ARTILLERY | 40 | A rank in stage 5 |
TRAP | 30 | A rank in Stage 4 |
SPRITE | 65 | - |
FUSE | 90 | - |
SWORD | - | (initial weapon) |
EDGE | 55 | - |
PILEBUNKER | 20 | - |
LANCE | 80 | play stage EX |
ZAPPER | 95 | - |
ACCELERATOR | 100 | fight SP Suguri |